Collaborated with Lead Developer, Alex Cutler, to develop the 2-player mode,
and the digital tabletop Simulator version.
• Developed and refined game systems to strengthen thematic integration and player engagement.
• Optimized on-boarding for first-time players.
• Evaluated expansion opportunities and crowdfunding stretch-goal content.
• Collaborated with designers, (Ashwin Kamath & Clarence Simpson) and publisher throughout development.

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